After the first successful workshop in June 2017 at Ritsumeikan University in Kyoto, Japan (see our latest news), the 2nd International Workshop “Japanese Videogames Between the Local and the Global”, part of the PaJaKo project, is taking place on November 16th and November 17th, 2017 at Leipzig University.

The workshop gathers PhD students and postdoctoral scholars from Japan and Europe (Estonia, France, Germany, Hungary, Italy).

The event is open to the public (no fee).


Thursday, Nov. 16, 13:00-17:30

13:oo-15:00: Session 1 – Game aesthetics and politics (Zoltan Kacsuk, Luca Bruno)
15:00-15:30: Coffee break
15:30-17:30: Session 2 – Ero/guro games (Shunsuke Mukae, Hugo Gelis)

Venue: Seminar Room 17 (I374), 3rd floor, Economic Studies building, Institutsgebäude, Grimmaische Straße 12

Friday Nov. 17, 11:00-19:00

11:00-13:00: Session 3 – History and culture in board games (Juhyung Shin, Piotr Sterczewski)
13:00-14:30: Lunch
14:30-16:30: Session 4 – Game cultures (Melanie Fritsch, Konstantin Freybe)
16:30-17:00: Coffee break
17:00-19:00: Session 5 – Players’ perspectives (Mikhail Fiadotau, Zhou Peng)

Venue: Room M 204, Institute of East Asian Studies, Schillerstraße 6

Co-organized by: Institute of East Asian Studies, Leipzig University / jGames Initiative / Graduate School for Core Ethics and Frontier Sciences, Ritsumeikan University / Ritsumeikan Center for Game Studies

Sponsored by: Erasmus+ / DAAD / JSPS